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Writer's picturejungraclotacha

Stalker Call Of Pripyat Weapon Mods



The second issue I had with the weapon modification system in F:NV was that not all weapons could be upgraded. Some weapons had three upgrades, some only one, while other had none. There was that issue as well as the fact that there was only a single upgrade route for each weapon. There is absolutely no customizability present in what is essentially a customizability system. Assuming that the designers put in weapon mods as a method to improve the weapons and not to customize them i.e. have fixed weapon levels like 9mm pistol lvl1, lvl2, lvl3, then why include unique weapons which completely outshine an upgraded weapon?! It is true that some of the unique weapons have all the upgrades already applied to them, but then why not simply offer the weapon as unique base platform?! Then there is the fact that some of the upgrades are annoying like when I wanted put a scope on my varmint rifle but the only available upgrade option is a night vision scope, which is really fucking annoying during the day and so wasnt something I really wanted?! Removing the player choice in the customizability of the weapons is a mistake. It would not have been so hard to add it a larger variation of weapon mod options for the weapons, half of the weapon mods may not have even needed any additional modelling or artwork.




Stalker Call Of Pripyat Weapon Mods



It features over a 100 new weapons, 28 new ammunition types and 6 new suits. All vanilla weapon models have been replaced with high quality versions. All weapon sounds have been replaced with new original sounds and more variation in stalker NPC's. The mod also supports Atmosfear 3, Absolute Nature 3.


Call of Pripyat is the weakest game in the series and needs all the help it can get. The best way to experience it is with these mods which makes it one of the best FPS games ever mechanically, and much prettier.


These mods will improve how graphically impressive STALKER Anomaly looks, and some of them will also change the overall style of The Zone. Most of them don't affect performance much, either, which is great.


HD Mutant Models and High Resolution Mutants are a pair of mods that significantly improve the appearance of the various mutant creatures that players and other stalkers will encounter as they explore The Zone. The former upscales mutant models, while the latter upscales mutant textures.


These mods improve STALKER Anomaly's gameplay by adding or altering weapons, quests, dialogue, enemies, animations, and more. Some of them also improve Anomaly's existing gameplay systems and mechanics to make them more stable and logical.


Boomsticks and Sharpsticks (commonly referred to as BaS) adds countless new guns, attachments, and melee weapons to Anomaly's sandbox, complete with custom animations. You can buy them from traders, find them in loot stashes, or take them from the corpses of enemy stalkers you've slain.


The Death Animations and Remade Animations Pack mods are perfect for making NPC stalkers feel more alive. The former replaces the vanilla game's ragdoll animation with a series of different death animations (for example, a stalker may clutch their gunshot wound before dying), while the latter replaces Anomaly's goofy sprinting and aiming animations with something more realistic and natural.


STALKER Expedition has a bit of a reputation for being unstable, but the latest 2.0 version of the modpack solves these issues for the most part (there's one consistent crash that you can fix using this patch). Expedition is focused primarily on graphics and action, as the author included plenty of weapon and visual mods with custom tweaks. It's even closer to the vanilla experience than Dark Signal, so it's a good choice if you care a lot about visuals and don't want something radically different than normal Anomaly. 2ff7e9595c


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